The graph below charts the compatibility with Super Monkey Ball since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred. shown (. TIP: Disable the MMU and related options and then the game will not slow down on Bonus or Mall levels. Follow. There's no music, and occasional sound effects appear to be missing (although most SFX are fine). Playable with default settings. I noticed a bit of odd behavior, like the right edge of the difficulty image not rendering and reflections on bonus stages looking weird, but it seems to also be on console. The game sometimes also freezes when you get a Steam message or "FRIEND IS NOW xxxx". There are no reported problems with this title. Runs nearly perfect in party games, but dual-core crashing issue in the main game persists since Dolphin 3.5). https://wiki.dolphin-emu.org/index.php?title=Super_Monkey_Ball_2 Gameplay is smooth and have not faced any crashes or framerate drops with any combination of graphic settings (using both OpenGL and Direct3D); audio works fine as well with both HLE and LLE. ConsoleEmulationHD. Super Monkey Ball is an arcade platform game developed by Amusement Vision and published by Sega. It was first released for the GameCube on August 25, 2002, in North America. Some minor stuttering at the beginning of a stage but otherwise 100% speed. Please update as appropriate. small graphical glitches like having blocky colors/textures but the most concerning glitch is in Level 10 where it the waves have graphical glitches. This title does not need non-default settings to run properly. The audio is choppy, and changing the DSP to LLE instead of HLE (HLE gives better framerates but half of the time sounds won't play) makes the game much more unstable, but all of the sounds play, despite them sometimes being stuttered. But I haven't played a very long time. I didn't realize what was happening at first, but then I realized that the game was rapidly switching between widescreen and fullscreen, causing the whole screen to stretch … It was released in Japan on November 21 of the same year, and in Europe on March 14, 2003. Super Monkey Ball 2 has a native 16:9 display option, but it requires enabling it in its internal options and setting Dolphin's Aspect Ratio graphics setting to "Auto". I have played Super Monkey Ball 2 On Dolphin, but on Android! Sound doesn't work properly however. Audio plays full speed even when there's framerate drops in menu/stages which is weird because of new synchronous audio, but otherwise HLE works well. Using HLE, audio stream is heavily improved during Monkey Races, compared to using either LLE level. Tested at 4x native with 8x SSAA and forced texture filtering. Since 4.0-7422, in the mini-game monkey target, bananas can be collected without touching them. I'll do more tests. July, August, and September 2020 Progress Report. All emulation appears 100% accurate to me. Dayz . Super Monkey Ball 2 – Action Replay Codes [US] The following are known Action Replay Codes for Super Monkey Ball 2 on Nintendo GameCube (GCN). Platform: Gamecube Emulator: Dolphin 4.0 Settings: Graphics Backend: Direct3d9 Fullscreen Resolution: 1920x1080 Aspect Ratio: Force 4:3 Use Fullscreen Enabled Enhancements Internal Resolution: Auto (Window Size) Anisotropic 16x DSP Audio Audio Backend: OpenAL Latency: 2 … This page was last edited on 5 August 2020, at 14:19. This has been fixed in 5.0-10852. Able to play through beginner all the way through. You can also play on your phone any Wii or Gamecube Games! Super Monkey Ball 2 HD on Dolphin Emulator. Minor stuttering when starting certain challenge stages but otherwise 100% speed, party games all run 100% smooth as well. Open Issues This title has been tested on the environments listed below: Compatibility can be assumed to align with the indicated revisions. The levels with reflective gloss (eg: Bonus Levels and Monkey Mall levels) slow down everything (Note that this does not count for the aluminum textures on Level 18). Search Wikipedia. Some examples are random crashes and reflective textures like on the switches make the framerate drop. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. I started playing Super Monkey Ball 2 earlier, and after a while, my game started flickering weirdly. This title has been tested on the environments listed below: Compatibility can be assumed to align with the indicated revisions. A search here couldn't find what the best sound settings would be. 2:22. There is a massive issue where if you are in the main menu or in the level select screen, you will encounter a giant Layer 2 background with scanlines, a white background, and a overlay of SEGA text. July, August, and September 2020 Progress Report, Super Monkey Ball - NVIDIA SHIELD Android TV - Dolphin Emulator 5.0-12354 [1080p] - GameCube, Super Monkey Ball 1 & 2 bowling on Dolphin 5.0 - The Retro Byte, Emulation Gaming : Super Monkey Ball Netplay Full HD 100%, Super Monkey Ball on Dolphin SVN R 5080 - GameCube Emulator, Super Monkey Ball - Gameplay Nintendo Gamecube HD 1080p (Dolphin Emulator), https://wiki.dolphin-emu.org/index.php?title=Super_Monkey_Ball&oldid=173072, VersionCompatibilityVersion Template missing notes. The game debuted in Japan in 2000 as an upright arcade cabinet called Monkey Ball (which featured a banana-shaped joystick) and was released the following year as one of the launch titles for the Nintendo GameCube. ... Dolphin VR - Super Monkey Ball 2 Radar work around - Duration: 2:22. 2.1 16:9 Widescreen Gecko Code. The graph below charts the compatibility with Super Monkey Ball 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred. Purrfect says Awesomecat! 6 years ago | 30 views. If you finish Level 18 in Advance mode, the game will freeze. Dolphin Forum thread Crashes on opening cutscene seem to be fixed. Certain sounds do not always play (seems to be random). Dolphin Forum thread The follow-up adheres to the play style and mechanics of the original offering, but adds an overwhelming supply of new single-player levels, expands upon the sizeable multiplayer mini-games already featured with several fantastic entries, and updates the graphic look so that environments are flashier and more animated. No crashes observed with dualcore, but sound effects or background music occasionally stop playing with both LLE and HLE. Search Google It is worth noting that I have the NTSC-J version, which is known to run better on console. Super Monkey Ball 2: LVL 3 Special Bowling 300pts TAS - Duration: 3:47. Super Monkey Ball 2 is the sequel to Super Monkey Ball. 60 FPS in all menus, floors, and games at 3x IR, 4x SSAA.
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